Rogue squadron pc download forum






















The 16 missions--all of which are interspersed with slick in-game cinemas--offer a decent variety, often mixing multiple objectives such as escort and search-and-destroy. While most of the first 14 missions offer a decent challenge, the last few are insanely difficult. You'll need to destroy every structure in previous missions to gather weapon upgrades, but you'll want to refly them anyway to earn Gold Medals no easy feat and access the three kick-ass bonus missions.

I only wish it had multiplayer. It makes sense--take the best part of Shadows of the Empire and make an entire game out of that style of gameplay. Ah, but in addition to this, Rogue Squadron has incredible hi-res graphics, tons of voice and an overall solid feel. On the downside, some of the missions get a bit repetitious but luckily others have more interesting objectives that help to get things moving again.

Still, I think Rogue Squadron is worth a buy. It really is just like the first level of Shadows of the Empire blown out into a full game.

The attention to detail is stunning throughout, with some brilliant subtle touches that suck you in to the Star Wars ambience.

It's tough, but it's extremely rewarding if you go out of your way to get perfect results on each level. If there was ever a way of rewarding diligent gameplay, giving bonus Star Wars stuff has to rank up there with the best. Rogue Squadron is easily my favorite console Star Wars game ye:.

I wasn't expecting too much from it, but to my surprise the game is actually a lot of fun to play, and the graphics and sounds are awesome. The missions are diverse and challenging the bonus ones rock!

I wish there was a multiplayer mode, but aside from this minor oversight. I'm quite satisfied. LucasArts' second Star Wars game on the N64 actually borrows a bit from the first. Rogue Squadron takes what was arguably the Empire--the snowspeeder air-combat stage--and turns it P into a full-fledged game. This 3D action-arcade sim drops you into the cockpits of several famous Rebel Alliance fighters--as well as some you've never seen before. You fly a variety of air-to-air and air-to-ground missions, including dogfights, search-and-destroy, reconnaissance, escort duty and rescue.

For instance, one mission has you liberating Rebel Alliance troops from the planet Kessel, site of the Empire's prison and the infamous spice mines. Another mission has you protecting Mos Eisley--depicted in sprawling detail in the Tatooine desert--from Imperial Forces.

Fortunately, your craft will be armed with lasers, guided missiles, ion cannons and more. Each mission will also pack a secondary objective, which you won't need to complete to beat the game. Mission environments include canyons, deserts, forests and volcanic regions.

Visually, the game looks pretty good--especially the ship models. You'll see plenty of smoke and real-time light effects, all in hi-res at 30 frames per second. Control in Rogue Squadron is similar to the snowspeeder stage in Shadows of the Empire.

One button gives you a turbo boost, while another drops the air brakes. Even the radar symbology will look familiar. Of course, these similarities should come as no surprise; the Rogue Squadron development team is being headed up by Mark Haigh-Hutchinson, the LucasArts project leader who designed Shadows' snowspeeder stage.

Race through Beggar5 Canyon in your T Sky hopper! Test your skill against Zev, Dack or Wedge. This mission involves no hostile action and no enemy forces, yet it is one of the most difficult on which to get a Gold Medal. Basically, you take part in a race against three different Rogue Squadron pilots: Zev, Dack and Wedge.

As you fly down Beggar's Canyon each pilot takes a different route. Wedge breaks off first and goes right. This is the most difficult route. Dack breaks off next and goes left. This is the medium difficulty route. Zev, meanwhile, takes the fastest and most direct route through the canyon, which is also the easy route. Basically if you follow and beat Zev you get Bronze, follow and beat Dack you get Silver and follow and beat Wedge you get Gold -- it's as simple as that.

However, while it's fairly easy to beat the first two when racing Dack, as long as you follow him on the first leg of the course you can then switch to Zev's route half-way through and use it as a shortcut Wedge is a bit trickier. His route twists and turns like a mutilated colon, and you'll need to use the brake at certain corners to accomplish tight turns and avoid hitting the walls.

The easiest mistake here is to fly too high and clear the canyon walls, which gets you disqualified from the race. To make things even more tricky it's possible to collide with your competitors, but if you do and they crash Travel down the Death Star trench eliminating as many laser cannons as possible, if the trench guns stop firing, you can bet the Death Star's compliment of Ties will be in close pursuit.

Continue down the trench until you reach the exhaust port area. Good luck, and may the Force be with you. Chase the Imperials through the trench 2. Destroy the power plant at the end of the trench 3. Default Ship: X-Wing 4. This is where you get to recreate what is arguably the best scene in Star Wars. As you fly down the trench you'll have support from a plethora of other rebel craft, but just tike in the film the Death Star gun turrets and the marauding TIEs soon take their toll on them see ya, Porkins.

As you approach the end of the trench you need to get up fairly high, then angle downwards and pop off a torpedo into the exhaust port. Unlike the film, to get your Gold Medal this time round you need to do more than simply reach the end of the trench in one piece and get the torpedo in.

For Gold you need to do this very fast, while at the same time taking out practically all the gun turrets and a number of the defending TIEs too-which is a little daft as when you put the torpedo in the hole presumably the Death Star explodes taking all the turrets and TIEs with it.

Best technique for success on this level is to keep low and keep firing. You'll need to use some of yours torpedoes early as there are some fairly meaty turrets in the trench, but you get a new stock when you die and it's often worth sacrificing a life in orcter to have the use of a full-batch of torpedoes. Not exactly good piloting practice, but Luke had the Force to help him! Experience the Battle of Hoth from the cockpit of your Snowspeeder, as you hold of Imperial forces and help the Rebel transports escape.

It's the Empire Strikes Back, you're on Hoth and all hell has broken loose! The Imperial forces have discovered the Rebel base and your task is to delay the attack long enough for the Rebels to evacuate. This mission basically consists of dealing with three waves of Imperials. Ready to rock n' roll? See more. Follow Us. Follow us on Facebook opens in a new window Follow us on Facebook opens in a new window Visit our Homepage opens in a new window Visit our Homepage opens in a new window Follow us on Instagram opens in a new window Follow us on Instagram opens in a new window Follow us on Twitter opens in a new window Follow us on Twitter opens in a new window Follow us on Youtube opens in a new window Follow us on Youtube opens in a new window.

OS Windows 7 64 bit. OS Windows CPU Intel Core i7. RAM 4GB. RAM 16GB. And Rebel Strike tops all that off with some incredibly slick bonuses, letting you test your dogfighting skills in a bevy of Versus battles and--best of all--play through all of prequel Rogue Leader's missions cooperatively alongside a buddy wingmate.

Although I wish more flight missions found their way into the final product, those included are reason enough to try out Rebel Strike. But if you're expecting the ultimate all-encompassing Star Wars game, then you might want to move along, move along. It's got dazzling special effects and lots of white-knuckle action, but then it also packs plenty of groan-worthy moments. And easily the game's biggest downer--its equivalent to Jedi's Ewoks in cringe value--is the new on-foot gameplay.

I hate to join Bryan and Joe in dumping on developer Factor 5 for trying to add something new to their flight-combat series, but these run-and-gun segments are awkward and dull exercises in simple button mashing. You just bound along clumsily thanks to funky floaty physics and blast enemies whose laser fire is nearly impossible to dodge.

Meanwhile, you hope the camera doesn't get so screwy that you don't know what you're shooting at which happens a lot in the indoor levels and when you battle the lame final boss.

The good news: The on-foot segments are mercifully short. They only spoil about a third of the game. The other two-thirds--the deep-space dogfighting, speederbike racing, and other vehicle missions--are as thrilling and stunning as ever even if a couple of levels on dustball-planet Ralltiir seem rushed. Just wait until you zip through Endor's forest on a speederbike, a pulse-quickening ride that's nearly worth the price of admission.

And if that's not enough, getting to play the entire Rogue Squadron prequel in two-player co-op form seals the deal. There's an unstated--although quickly obvious--rule in Rebel Strike: If you're in a vehicle, you're having fun. Kent View Profile View Posts.

This Is a Must! I crashed my PC cuz of not doing this. Game was crashing and audio issues and couldnt get to the level select trying to troubleshoot. A year later after giving it another shot looking for a fix It's playable on Win10 64 bit after this fix. I have a GTX , i used basic settings and played it safe without messing with any game files. It's nice to see people are still finding this helpful after so long. It's always nice to know you posted something useful.

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